Robin Lundin

Character Artist

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About

I spent about 3 weeks on this model including the High Poly and the Low Poly. The beauty shot and the Low Poly is rendered in Marmoset Toolbag 1.05. The polycount is about 9000 triangles and the textures on display have a resolution of 2048x2048 pixels. The model is rigged with a biped and skinned in 3ds Max. Software used in the creation of this character includes Zbrush 4R2, 3ds Max 2012, Photoshop CS5 and Marmoset Toolbag 1.05.